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防空洞 ARCADE
  • README
  • Rendering
    • Introduction
    • Writing HLSL Shaders
    • PA0 Matrices
    • PA1 Shader Fundamentals
    • PA2 Combining Textures
    • PA3 The First Light
    • PA4 Multiple Lights
    • PA5 Bumpiness
    • PA6 Shadows
    • PA7 Reflections
    • PA8 Complex Materials
    • PA9 More Complexity
  • C#
    • Class
    • Delegate and Event
  • Zakka
    • Learn How to Learn
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README

游戏 · 媒介 · 图形学

Curiosities is all you need.

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Last updated 11 months ago